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Hensley to lead FireSky's Superstition Studios

News | May 15, 2008 (1 month, 2 weeks ago) | by Zyuu | Filed in Firesky

Shane Hensley, whom you may know from his work on City of Villains and the Deadlands pen and paper role playing game, is the new studio head of our Superstition Studios.

HENSLEY TAPPED TO HEAD SUPERSTITION STUDIOS

Creator of Deadlands Leading Development of New MMORPG

MESA, Ariz. – May 15, 2008 – Shane Lacy Hensley, the senior writer behind the successful City of Villains MMORPG and creator of top pen and paper RPGs like Deadlands, Weird Wars, and Savage Worlds, has been named studio head of FireSky's Superstition Studios. Prior to the promotion, Mr. Hensley was the creative director of Superstition Studios.

"Over the last 9 months, Shane has built Superstition Studios through the hiring of a small team of very talented individuals," said FireSky Senior Vice President of Product Development Rod Nakamoto. "The creative minds in that studio have already surpassed our expectations in their early work. With Shane's leadership, success is a given for Superstition Studios." Prior to joining Superstition Studios, Mr. Hensley's most recent work was on the award-winning City of Heroes and City of Villains MMO. His tabletop work includes several novels, miniatures games, and card games, as well as the Army of Darkness RPG, the Killer Instinct collectible card game, the Fields of Honor miniatures game, and his own Weird Wars RPG. He has won numerous awards in game design including Best RPG for Deadlands and for Savage Worlds.

Superstition Studios hasn't announced Mr. Hensley's next project publicly, but he has assured his fans that they will be very excited to see what's coming next. All games developed by Superstition Studios are expected to be published by FireSky

"FireSky and Superstition Studios have given me the creative freedom to build the game I've been dreaming of since I entered the video game industry back in 1992," said Mr. Hensley. "Everyone on my team is passionate about the title we're building. Personally, I come to work every day excited about where we are now and where we're going."


Superstition Studios, LLC is the Lost Dutchman's Mine of the gaming world, only without being lost. The Superstition team is building a new SNAP game based on an established gaming property.

The to-be-announced title will be set apart by three key differentiators:

  • You’ve probably already heard of this award-winning IP; if you haven’t you will soon enough
  • Named to top video game wish lists by a number of respected industry journalists.
  • Tools that give gamers the ability to make a more permanent impact on game environments and societies

Superstition Studios' first project will be announced "soon"(tm).

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